AI Insights · Timothy · January 2025
Top Slime Games on iOS in Switzerland: Q4 2024 Analysis
Explore the performance trends of the top 5 slime games on iOS in Switzerland during Q4 2024, highlighting downloads, revenue, and active users.
During the fourth quarter of 2024, the top slime games on iOS in Switzerland demonstrated varied performance trends in terms of downloads, revenue, and active users, according to Sensor Tower data.
PlaySlime: Slime Simulator Game from Slime Simulator Studio showed a stable weekly revenue, peaking at approximately $547 in late October. Downloads started at 284 in early October, decreasing to 130 by early December, before rebounding to 419 by the end of the year. Active users rose from 2K to over 2.6K, showcasing consistent engagement.
Super Big Slime: Black Hole 3D by Supercent, Inc. maintained steady downloads, with a notable increase to 304 in late December. Active users mirrored this trend, growing from 522 to 746 by the end of December.
Super Slime Simulator from Dramaton LTD experienced modest weekly revenue, reaching $39 in late December. Downloads fluctuated, with a significant rise to 117 in the week leading up to Christmas. Active users increased from 328 to 369 by the end of the quarter.
My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a decrease in downloads to 15 by the year's end, while active users slightly declined to 193. Revenue peaked at $85 in the first week of October, stabilizing around $46 in December.
Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had sporadic downloads, with a peak of 55 in late October. Revenue increased towards the end of the quarter, reaching $53 in the week before Christmas.
These insights reveal the dynamic landscape of slime games in Switzerland, with varying trends in user engagement and monetization. For more detailed data, visit Sensor Tower.